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The Development of 3D Story Visualiser and Its Evaluation

Zeng, Xin
Mehdi, Quasim
Gough, Norman
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2007
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Proceedings of CGAMES’2007
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The primary goal of this work is to demonstrate that it is possible to create a system that can interpret language descriptions and generate a corresponding virtual environment. This representational transformation is accomplished by implementing real world knowledge and current theories of language and perception. The proposals have been implemented as a prototype system 3D Story Visualiser (3DSV). This paper describes the prototype evaluations and discusses the results obtained from experiments made using the system.
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In: Mehdi, Q. and Elmaghraby, A. (Eds.), Proceedings of CGAMES’2007. 10th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, 25-28 July 2007, Louisville, Kentucky, USA.
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Conference contribution
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en
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978-0-9549016-39
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