Game mechanics for digital learning
dc.contributor.author | Traxler, John | |
dc.date.accessioned | 2021-09-06T14:46:58Z | |
dc.date.available | 2021-09-06T14:46:58Z | |
dc.date.issued | 2021-06-23 | |
dc.identifier.citation | Traxler, J. (2020) Game mechanics for digital learning, in Jagannathan, S. (ed.) Reimagining Digital Learning for Sustainable Development: How Upskilling, Data Analytics, and Educational Technologies Close the Skills Gap. Abingdon: Routledge. | en |
dc.identifier.isbn | 9780367540180 | en |
dc.identifier.uri | http://hdl.handle.net/2436/624316 | |
dc.description | This is an Accepted Manuscript of a book chapter published by Routledge in Reimagining Digital Learning for Sustainable Development: How Upskilling, Data Analytics, and Educational Technologies Close the Skills Gap on 23/06/2021, available online: https://www.routledge.com/Reimagining-Digital-Learning-for-Sustainable-Development-How-Upskilling/Jagannathan/p/book/9780367545604 For re-use please see the publisher's terms and conditions. | en |
dc.description.abstract | Communities of professionals work in a world saturated with information and subject to constant change. They need reliable training, updating and education. This may be based on established, stable and authoritative sources, or they may have to develop it themselves as situations and circumstances evolve. They may learn with conventional educational and training technologies, but most people are familiar with a range of popular social media. This chapter explains how the familiarity with games, their rules and formats, can be incorporated and aligned with other innovative and emerging informal digital learning techniques and implemented on free and familiar systems in order to enable sustainable, flexible, responsive and collaborative digital learning communities. | en |
dc.format | application/pdf | en |
dc.language.iso | en | en |
dc.publisher | Routledge | en |
dc.relation.url | https://www.routledge.com/Reimagining-Digital-Learning-for-Sustainable-Development-How-Upskilling/Jagannathan/p/book/9780367545604 | en |
dc.title | Game mechanics for digital learning | en |
dc.type | Chapter in book | en |
dc.date.updated | 2021-09-03T14:34:56Z | |
rioxxterms.funder | University of Wolverhampton | en |
rioxxterms.identifier.project | UOW06092021JT | en |
rioxxterms.version | AM | en |
dc.source.booktitle | Reimagining Digital Learning for Sustainable Development: How Upskilling, Data Analytics, and Educational Technologies Close the Skills Gap | |
dc.source.beginpage | 122 | |
dc.source.endpage | 132 | |
dc.description.version | Published version | |
refterms.dateFCD | 2021-09-06T14:46:13Z | |
refterms.versionFCD | AM |