Show simple item record

dc.contributor.authorTraxler, John
dc.date.accessioned2021-09-06T14:46:58Z
dc.date.available2021-09-06T14:46:58Z
dc.date.issued2021-06-23
dc.identifier.citationTraxler, J. (2020) Game mechanics for digital learning, in Jagannathan, S. (ed.) Reimagining Digital Learning for Sustainable Development: How Upskilling, Data Analytics, and Educational Technologies Close the Skills Gap. Abingdon: Routledge.en
dc.identifier.isbn9780367540180en
dc.identifier.urihttp://hdl.handle.net/2436/624316
dc.descriptionThis is an Accepted Manuscript of a book chapter published by Routledge in Reimagining Digital Learning for Sustainable Development: How Upskilling, Data Analytics, and Educational Technologies Close the Skills Gap on 23/06/2021, available online: https://www.routledge.com/Reimagining-Digital-Learning-for-Sustainable-Development-How-Upskilling/Jagannathan/p/book/9780367545604 For re-use please see the publisher's terms and conditions.en
dc.description.abstractCommunities of professionals work in a world saturated with information and subject to constant change. They need reliable training, updating and education. This may be based on established, stable and authoritative sources, or they may have to develop it themselves as situations and circumstances evolve. They may learn with conventional educational and training technologies, but most people are familiar with a range of popular social media. This chapter explains how the familiarity with games, their rules and formats, can be incorporated and aligned with other innovative and emerging informal digital learning techniques and implemented on free and familiar systems in order to enable sustainable, flexible, responsive and collaborative digital learning communities.en
dc.formatapplication/pdfen
dc.language.isoenen
dc.publisherRoutledgeen
dc.relation.urlhttps://www.routledge.com/Reimagining-Digital-Learning-for-Sustainable-Development-How-Upskilling/Jagannathan/p/book/9780367545604en
dc.titleGame mechanics for digital learningen
dc.typeChapter in booken
dc.date.updated2021-09-03T14:34:56Z
rioxxterms.funderUniversity of Wolverhamptonen
rioxxterms.identifier.projectUOW06092021JTen
rioxxterms.versionAMen
dc.source.booktitleReimagining Digital Learning for Sustainable Development: How Upskilling, Data Analytics, and Educational Technologies Close the Skills Gap
dc.source.beginpage122
dc.source.endpage132
dc.description.versionPublished version
refterms.dateFCD2021-09-06T14:46:13Z
refterms.versionFCDAM


Files in this item

Thumbnail
Name:
Traxler_Game_mechanics_for_dig ...
Size:
396.0Kb
Format:
PDF

This item appears in the following Collection(s)

Show simple item record