Designing in creativity: an investigation into the role of creativity in graphic design
Abstract
Graphic design practice is currently entrenched within a process-driven, formulaic approach to design that is time constrained and closely aligned with the working practices of the business environment. This approach is not conducive to creativity. Although design institutions recognise the call from UK governments for increased creativity and innovation in support of economic, social, and cultural initiatives the current commodification of knowledge, developed in response to the needs of business and industry, has its limitations. There is today a tension in the academic community between the pursuit of creative practice as a valuable entity in itself and the preparation of graduates for employment. There is a growing concern within the industry at the educational marginalisation of creativity within the design process in an attempt to remain current with technological and professional skilling. The intellectual and theoretical underpinning of graphic design is weak with little scholarly debate in relation to creativity and critical thinking. The aim of this research therefore is to support future practice and educational initiatives by developing a new theoretical and contextual framework from which to engage with both industry and education. Utilising a mixed method approach together with the insider/outsider status of the researcher working as both a design practitioner and design educator the research addresses the following questions: what is the role of creativity in graphic design? Why is creativity important to graphic design education and industry practice? How can creativity be facilitated within graphic design education and industry practice? A small-scale qualitative online survey was conducted initially in the form of a targeted emailed questionnaire. It collected opinions, knowledge, and experiences from 9 universities within the UK Higher Education sector and a small number of industry practitioners. The aim was to gain insights from a cross-section of individuals most likely to have special knowledge about the research topic and provide a snapshot of how things are currently. The study built on these insights by considering creativity in different contexts and demonstrates through substantial critical investigation and analysis the theoretical and contextual knowledge underpinning discussions in relation to creativity. It explores the significance of creativity as a term and an activity in graphic design. It examines possible explanations for the marginalisation of creativity in graphic design by looking at the historical precedents for the split between the fine and applied arts and the impact that this has had on the way that design has been taught and practiced. The findings confirm that understanding the role of creativity within practice is fundamental to ensuring that graphic design remains relevant in twenty first century culture and society. However, what creativity is and the various forms it can take may be different to what is currently recognised by education and industry practice.Publisher
University of WolverhamptonType
Thesis or dissertationLanguage
enDescription
A thesis submitted in partial fulfilment of the requirements of the University of Wolverhampton for the degree of Doctor of Philosophy.Collections
The following licence applies to the copyright and re-use of this item:
- Creative Commons
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivatives 4.0 International
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