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    Sound objects: Towards procedural audio for and as theatre

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    Sound_Objects_INmusic19.pdf
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    2020-12-05
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    Authors
    Whitfield, Sarah
    Dalgleish, Mat cc
    Issue Date
    2019-12-05
    
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    Abstract
    Procedural audio has been the subject of significant contemporary interest, but prior examples in relation to theatre sound are limited. After providing background to theatre sound and procedural audio, we introduce two artefacts, RayGun and INTERIOR, that explore issues around theatre sound. RayGun is an augmented prop prototype that uses sensor driven, procedurally generated and locally diffused sound to address prior deficiencies. INTERIOR reimagines Maurice Maeterlinck’s 1895 play Interior as an embedded, generative and largely procedurally generated audio play housed in a shortwave radio-like artefact. Intended to provide an accessible experience, the listener uses a single knob interface to scan through a soundscape of simulated radio stations and ‘find’ the play. We present some initial findings and conclude with suggestions for future work.
    Citation
    Dalgleish, M. and Whitfield, S. (2020) Sound objects: Towards procedural audio for and as theatre, Innovation in Music 2019, 5th-7th December 2019, University of West London, London.
    Publisher
    Innovation in Music Conference 2019/University of West London
    URI
    http://hdl.handle.net/2436/622955
    Additional Links
    https://www.inmusicconference.com/
    Type
    Conference contribution
    Language
    en
    Collections
    Faculty of Arts

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