User experiences from L2 children using a speech learning application: implications for developing speech training applications for children
Authors
Uther, MariaSmolander, Anna-Riikka
Junttila, Katja
Kurimo, Mikko
Karhila, Reima
Enarvi, Seppo
Ylinen, Sari
Editors
Rzepka, RafalIssue Date
2018-10-01
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Show full item recordAbstract
We investigated user experiences from 117 Finnish children aged between 8-12 years old in a trial of an English language learning programme that used automatic speech recognition (ASR). We used measures that encompassed both affective reactions as well as questions tapping into the childrens' sense of pedagogical utility. We also tested their perception of sound quality and compared reactions of game and non-game-based versions of the application. Results showed that children expressed higher affective ratings for the game compared to non-game version of the application. Children also expressed a preference to play with a friend compared to playing alone or playing within a group. They found assessment of their speech useful although didn’t necessarily enjoy hearing their own voices. The results are discussed in terms of the implications for user interface (UI) design in speech learning applications for children.Publisher
HindawiJournal
Advances in Human-Computer InteractionAdditional Links
https://www.hindawi.com/journals/ahci/2018/7345397/Type
Journal articleLanguage
enISSN
1687-5893Sponsors
Academy of Finland & Nokia Foundationae974a485f413a2113503eed53cd6c53
10.1155/2018/7345397
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- Creative Commons