Baseline and triangulation geometry in a standard plenoptic camera
Abstract
In this paper, we demonstrate light field triangulation to determine depth distances and baselines in a plenoptic camera. Advances in micro lenses and image sensors have enabled plenoptic cameras to capture a scene from different viewpoints with sufficient spatial resolution. While object distances can be inferred from disparities in a stereo viewpoint pair using triangulation, this concept remains ambiguous when applied in the case of plenoptic cameras. We present a geometrical light field model allowing the triangulation to be applied to a plenoptic camera in order to predict object distances or specify baselines as desired. It is shown that distance estimates from our novel method match those of real objects placed in front of the camera. Additional benchmark tests with an optical design software further validate the model’s accuracy with deviations of less than ±0.33% for several main lens types and focus settings. A variety of applications in the automotive and robotics field can benefit from this estimation model.Citation
Hahne, C., Aggoun, A., Velisavljevic, V., Fiebig, S., Pesch, M., (2017) 'Baseline and Triangulation Geometry in a Standard Plenoptic Camera', International Journal of Computer Vision. 126 (1) pp. 21–35 doi :10.1007/s11263-017-1036-4Publisher
SpringerJournal
International Journal of Computer VisionAdditional Links
http://link.springer.com/10.1007/s11263-017-1036-4Type
Journal articleLanguage
enDescription
© 2017 The Authors. Published by Elsevier. This is an open access article available under a Creative Commons licence. The published version can be accessed at the following link on the publisher’s website: https://doi.org/10.1007/s11263-017-1036-4ISSN
0920-5691Sponsors
This research was supported in part by the EU as Project 3D VIVANT under EU-FP7 ICT-2010-248420.ae974a485f413a2113503eed53cd6c53
10.1007/s11263-017-1036-4
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