• Handbook of Research on Digital Media and Creative Technologies

      Harrison, Dew (IGI Global, 2015-03)
      Description Emerging technologies enable a wide variety of creative expression, from music and video to innovations in visual art. These aesthetics, when properly explored, can enable enhanced communication between all kinds of people and cultures. The Handbook of Research on Digital Media and Creative Technologies considers the latest research in education, communication, and creative social expression using digital technologies. By exploring advances in art and culture across national and sociological borders, this handbook serves to provide artists, theorists, information communication specialists, and researchers with the tools they need to effectively disseminate their ideas across the digital plane. Topics Covered Animation Art and Technology Communication Technologies Computer Games Digital Self Identity Education in Creative Spaces Spatial Reasoning and Creative Design Urban Management Video Processing Technologies Virtual Reality
    • Using art as research in learning and teaching: multidisciplinary approaches across the arts

      Prior, Ross W. (Intellect, 2018-12-15)
      Using Art as Research in Learning and Teaching explores various multidisciplinary visual and performing art forms, including creative writing, as ways to provide a rich contribution and understanding to research, learning, and teaching. Key figures in the field share their art-based research, arts practice, and philosophy, bringing the arts to life within their taught and learned contexts across a variety of art forms and levels of post-compulsory education. Featuring a foreword by internationally-renowned proponent of art-based research Professor Shaun McNiff, this book will be informative and useful to arts researchers and educators, addressing key challenges and possibilities in a rapidly changing higher education environment.