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dc.contributor.authorSalim, Aly
dc.contributor.authorMehdi, Qasim
dc.date.accessioned2008-09-03T14:13:42Z
dc.date.available2008-09-03T14:13:42Z
dc.date.issued2008
dc.identifier.citationIn: Mehdi, Q. and Elmaghraby, A. (Eds.), Proceedings of CGAMES’2008. 12th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, 30th July – 2nd August 2008, Louisville, Kentucky, USA
dc.identifier.isbn978-0-9549016-4-6
dc.identifier.urihttp://hdl.handle.net/2436/37158
dc.description.abstractThe improvement and development of MANET protocols has been widely researched in order to bring about new technology with the rapidly developing field. More emphasis has been placed on development of protocols with some improvements focused on one issue in MANETs (ECMANSI, MANSI, ZRP, DVMRP) than working on all round MANET that would significantly tackle most if not all issues with MANET protocols so far (FLIP). However, there has also been more emphasis on development of non demanding applications that are not included multiplayer gaming and real-time multimedia content rich streaming applications. This paper looks at the use of mobile devices in gaming and multimedia rich applications. It proposes a protocol, which is in development that offers better efficiency, reliability, robustness and adaptability of wireless communication.
dc.language.isoen
dc.publisherUniversity of Wolverhampton, School of Computing and Information Technology
dc.subjectGames
dc.subjectMANET
dc.subjectSteiner Trees
dc.subjectNetwork protocol
dc.subjectHeterogeneous devices
dc.subjectProtocols
dc.subjectMultiplayer games
dc.titleSuitability of MANET Protocols for Heterogeneous Mobile Devices Communication in Gaming and Multimedia
dc.title.alternativeProceedings of CGAMES’2008
dc.typeConference contribution
refterms.dateFOA2018-08-20T16:11:46Z
html.description.abstractThe improvement and development of MANET protocols has been widely researched in order to bring about new technology with the rapidly developing field. More emphasis has been placed on development of protocols with some improvements focused on one issue in MANETs (ECMANSI, MANSI, ZRP, DVMRP) than working on all round MANET that would significantly tackle most if not all issues with MANET protocols so far (FLIP). However, there has also been more emphasis on development of non demanding applications that are not included multiplayer gaming and real-time multimedia content rich streaming applications. This paper looks at the use of mobile devices in gaming and multimedia rich applications. It proposes a protocol, which is in development that offers better efficiency, reliability, robustness and adaptability of wireless communication.


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