3D scene creation using story-based descriptions
dc.contributor.author | Zeng, Xin | |
dc.contributor.author | Mehdi, Quasim | |
dc.contributor.author | Gough, Norman | |
dc.date.accessioned | 2008-08-05T12:51:32Z | |
dc.date.available | 2008-08-05T12:51:32Z | |
dc.date.issued | 2005 | |
dc.identifier.citation | In: Mehdi, Q., Gough, N. and Elmaghraby, A. (Eds), Proceedings of CGAIMS’2005. 6th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, 27-30 July 2005, Louisville, Kentucky, USA. | |
dc.identifier.isbn | 0-9549016-1-6 | |
dc.identifier.uri | http://hdl.handle.net/2436/34232 | |
dc.description.abstract | Developments in the creation of 3D virtual environments have made this a popular approach in a variety of applications. However, creating 3D scenes still requires professionals to spend an enormous amount of effort and time on it. In this paper, we present a fully implemented prototype system called 3DSV (3D Story Visualiser) that generates a virtual scene by using simplified story-based descriptions. This prototype system is based on the integration of advances in computer graphics and text-tovisualization technology to generate 3D virtual environment. This makes it easier and faster for nonprofessionals to create 3D environments compared to using traditional 3D design packages. | |
dc.language.iso | en | |
dc.publisher | University of Wolverhampton, School of Computing and Information Technology | |
dc.subject | Games | |
dc.subject | Story visualisation | |
dc.subject | Natural language processing | |
dc.subject | Graphic representation | |
dc.subject | Scene graph | |
dc.title | 3D scene creation using story-based descriptions | |
dc.title.alternative | Proceedings of CGAIMS’2005 | |
dc.type | Conference contribution | |
refterms.dateFOA | 2018-08-20T14:03:01Z | |
html.description.abstract | Developments in the creation of 3D virtual environments have made this a popular approach in a variety of applications. However, creating 3D scenes still requires professionals to spend an enormous amount of effort and time on it. In this paper, we present a fully implemented prototype system called 3DSV (3D Story Visualiser) that generates a virtual scene by using simplified story-based descriptions. This prototype system is based on the integration of advances in computer graphics and text-tovisualization technology to generate 3D virtual environment. This makes it easier and faster for nonprofessionals to create 3D environments compared to using traditional 3D design packages. |