University of Wolverhampton
Browse
Collection All
bullet
bullet
bullet
bullet
Listed communities
bullet
bullet
bullet
bullet
bullet
bullet
bullet
bullet
bullet
bullet
bullet
bullet
bullet

Wolverhampton Intellectual Repository and E-Theses > School of Technology > School of Computing and IT > Game Simulation and Artificial Intelligence Centre (GSAI) > A.I. Techniques for Modelling Anger in Emotional Agents

Please use this identifier to cite or link to this item: http://hdl.handle.net/2436/41783
    Del.icio.us     LinkedIn     Citeulike     Connotea     Facebook     Stumble it!



Title: A.I. Techniques for Modelling Anger in Emotional Agents
Other Titles: Proceedings of CGAMES’2008
Authors: Slater, Stuart
Moreton, Robert
Buckley, Kevan
Citation: In: Mehdi, Q., Moreton, R. and Slater, S. (eds), Proceedings of CGAMES’2008. 13th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games. Light House Media Centre, Wolverhampton, UK, 3-5 November 2008.
Publisher: University of Wolverhampton, School of Computing and Information Technology
Issue Date: 2008
URI: http://hdl.handle.net/2436/41783
Additional Links: http://www.cgames.org/
http://www.wlv.ac.uk/Default.aspx?page=14750
Abstract: The research presented here, attempts to review a range of techniques commonly categorized under the umbrella of artificial intelligence (A.I.) that could be applied when developing agents with emotions in a range of applications. The paper focuses on anger (and its related emotions), an emotion strongly linked with aggression which of course forms the basis of many computer games where killing or attacking other players or in-game agents is often central to the game’s purpose. The paper begins with a psychology focused review of anger and its related emotions, before presenting techniques to encode some of these elements using Finite State Machines and Fuzzy Logic.
Type: Meetings and Proceedings
Language: en
Keywords: Artificial Intelligence
Emotional agents
Anger
Games
ISBN: 978-0-9549016-6-0
Appears in Collections: Game Simulation and Artificial Intelligence Centre (GSAI)

Files in This Item:
File Description Size Format View/Open
CGAMES_Nov08_Slater et al.pdf942KbAdobe PDFThumbnail
View/Open
CGAMES_Nov08 cover.pdf540KbAdobe PDFThumbnail
View/Open

All Items in WIRE are protected by copyright, with all rights reserved, unless otherwise indicated.

 

Fairtrade - Guarantees a better deal for Third World Producers

University of Wolverhampton, Wulfruna Street, Wolverhampton, WV1 1LY

Course enquiries: 0800 953 3222, General enquiries: 01902 321000,
Email: enquiries@wlv.ac.uk | Freedom of Information | Disclaimer and copyright | Website feedback | The University as a charity

OR Logo Powered by Open Repository | Cookies