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Wolverhampton Intellectual Repository and E-Theses > School of Art & Design > Centre for Art, Design, Research and Experimentation (CADRE) > Art, Design and Creative Technology > An interactive speech interface for virtual characters in dynamic environments

Please use this identifier to cite or link to this item: http://hdl.handle.net/2436/37154
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Title: An interactive speech interface for virtual characters in dynamic environments
Other Titles: Proceedings ISAS 04
Authors: Mehdi, Qasim
Zeng, Xin
Gough, Norman
Citation: In: Proceedings ISAS 04, 10th International Conference on Information Systems Analysis and Synthesis: July 21-25, 2004, Sheraton World Resort, Orlando, Florida, pp. 243-248.
Issue Date: 2004
URI: http://hdl.handle.net/2436/37154
Additional Links: http://www.einclusion-eu.org/CalenderItem.asp?CaseTitleID=228
http://www.wlv.ac.uk/Default.aspx?page=16131
Abstract: In this paper, we propose a new improvement to our 3D Virtual Story Environment System (3DVSE) by adding a real-time animation with voice synthesis. The new system offers a flexible and easy way to generate an interactive 3D virtual Environment (3DVE) as compared to traditional 3D packages. It enables the user to control and interact with the virtual characters via speech instructions so that the characters can respond to the commands in real time. This system has the potential, if combined with artificial intelligence, to act as a dialogue interface for believable agents that have many applications such as computer games, and intelligent multimedia applications. In this system, the agent can talk and listen to fellow agents and human users.
Type: Meetings & Proceedings
Language: en
Keywords: 3D Virtual Story Environment System (3DVSE)
Virtual Character
Natural Language Processing
Speech synthesis
Dialogue manager
Appears in Collections: Art, Design and Creative Technology
Game Simulation and Artificial Intelligence Centre (GSAI)

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