2.50
Hdl Handle:
http://hdl.handle.net/2436/37152
Title:
Shape of the Story: Story Visualization Techniques
Authors:
Zeng, Xin; Mehdi, Qasim; Gough, Norman
Abstract:
The article explores the potential of incorporating knowledge of human-to-human interaction to story visualization technology by using natural language processing and 3D computer graphic techniques. This approach generates an interactive 3D Virtual Story Environment (3DVSE) based on simplified story-based natural language input allowing the manipulation and modification of properties of the environment in real time. This paper proposes a system that would enable non-technical creative writers to render characters and scenes that are normally created by graphics specialists. i.e. allowing artists to interact with science and computer technology with ease.
Citation:
YLEM Journal: Artists Using Science and Technology, 25(4): 16-18
Publisher:
YLEM
Journal:
YLEM Journal: Artists Using Science and Technology
Issue Date:
2005
URI:
http://hdl.handle.net/2436/37152
Additional Links:
http://www.ylem.org/Journal/2005Iss04vol25.pdf; http://www.wlv.ac.uk/Default.aspx?page=16130
Type:
Article
Language:
en
ISSN:
1057-2031
Appears in Collections:
Art, Design and Creative Technology; Game Simulation and Artificial Intelligence Centre (GSAI)

Full metadata record

DC FieldValue Language
dc.contributor.authorZeng, Xin-
dc.contributor.authorMehdi, Qasim-
dc.contributor.authorGough, Norman-
dc.date.accessioned2008-09-03T14:11:29Z-
dc.date.available2008-09-03T14:11:29Z-
dc.date.issued2005-
dc.identifier.citationYLEM Journal: Artists Using Science and Technology, 25(4): 16-18en
dc.identifier.issn1057-2031-
dc.identifier.urihttp://hdl.handle.net/2436/37152-
dc.description.abstractThe article explores the potential of incorporating knowledge of human-to-human interaction to story visualization technology by using natural language processing and 3D computer graphic techniques. This approach generates an interactive 3D Virtual Story Environment (3DVSE) based on simplified story-based natural language input allowing the manipulation and modification of properties of the environment in real time. This paper proposes a system that would enable non-technical creative writers to render characters and scenes that are normally created by graphics specialists. i.e. allowing artists to interact with science and computer technology with ease.en
dc.language.isoenen
dc.publisherYLEMen
dc.relation.urlhttp://www.ylem.org/Journal/2005Iss04vol25.pdfen
dc.relation.urlhttp://www.wlv.ac.uk/Default.aspx?page=16130en
dc.subjectStory visualisationen
dc.subjectStorytellingen
dc.subjectVisual metaphorsen
dc.titleShape of the Story: Story Visualization Techniquesen
dc.typeArticleen
dc.identifier.journalYLEM Journal: Artists Using Science and Technologyen
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