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Wolverhampton Intellectual Repository and E-Theses > School of Technology > School of Computing and IT > Game Simulation and Artificial Intelligence Centre (GSAI) > The Development of 3D Story Visualiser and Its Evaluation

Please use this identifier to cite or link to this item: http://hdl.handle.net/2436/34716
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Title: The Development of 3D Story Visualiser and Its Evaluation
Other Titles: Proceedings of CGAMES’2007
Authors: Zeng, Xin
Mehdi, Qasim
Gough, Norman
Citation: In: Mehdi, Q. and Elmaghraby, A. (Eds.), Proceedings of CGAMES’2007. 10th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, 25-28 July 2007, Louisville, Kentucky, USA.
Publisher: The University of Wolverhampton, School of Computing and Information Technology
Issue Date: 2007
URI: http://hdl.handle.net/2436/34716
Additional Links: http://www.cgames.org/
http://www.wlv.ac.uk/Default.aspx?page=14750
Abstract: The primary goal of this work is to demonstrate that it is possible to create a system that can interpret language descriptions and generate a corresponding virtual environment. This representational transformation is accomplished by implementing real world knowledge and current theories of language and perception. The proposals have been implemented as a prototype system 3D Story Visualiser (3DSV). This paper describes the prototype evaluations and discusses the results obtained from experiments made using the system.
Type: Meetings & Proceedings
Language: en
Keywords: 3D Story Visualiser
3DSV
Prototype
Evaluation
Virtual environment
ISBN: 978-0-9549016-39
Appears in Collections: Game Simulation and Artificial Intelligence Centre (GSAI)

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