2.50
Hdl Handle:
http://hdl.handle.net/2436/34716
Title:
The Development of 3D Story Visualiser and Its Evaluation
Authors:
Zeng, Xin; Mehdi, Qasim; Gough, Norman
Other Titles:
Proceedings of CGAMES’2007
Abstract:
The primary goal of this work is to demonstrate that it is possible to create a system that can interpret language descriptions and generate a corresponding virtual environment. This representational transformation is accomplished by implementing real world knowledge and current theories of language and perception. The proposals have been implemented as a prototype system 3D Story Visualiser (3DSV). This paper describes the prototype evaluations and discusses the results obtained from experiments made using the system.
Citation:
In: Mehdi, Q. and Elmaghraby, A. (Eds.), Proceedings of CGAMES’2007. 10th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, 25-28 July 2007, Louisville, Kentucky, USA.
Publisher:
The University of Wolverhampton, School of Computing and Information Technology
Issue Date:
2007
URI:
http://hdl.handle.net/2436/34716
Additional Links:
http://www.cgames.org/; http://www.wlv.ac.uk/Default.aspx?page=14750
Type:
Meetings & Proceedings
Language:
en
ISBN:
978-0-9549016-39
Appears in Collections:
Game Simulation and Artificial Intelligence Centre (GSAI)

Full metadata record

DC FieldValue Language
dc.contributor.authorZeng, Xin-
dc.contributor.authorMehdi, Qasim-
dc.contributor.authorGough, Norman-
dc.date.accessioned2008-08-07T12:55:41Z-
dc.date.available2008-08-07T12:55:41Z-
dc.date.issued2007-
dc.identifier.citationIn: Mehdi, Q. and Elmaghraby, A. (Eds.), Proceedings of CGAMES’2007. 10th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, 25-28 July 2007, Louisville, Kentucky, USA.en
dc.identifier.isbn978-0-9549016-39-
dc.identifier.urihttp://hdl.handle.net/2436/34716-
dc.description.abstractThe primary goal of this work is to demonstrate that it is possible to create a system that can interpret language descriptions and generate a corresponding virtual environment. This representational transformation is accomplished by implementing real world knowledge and current theories of language and perception. The proposals have been implemented as a prototype system 3D Story Visualiser (3DSV). This paper describes the prototype evaluations and discusses the results obtained from experiments made using the system.en
dc.language.isoenen
dc.publisherThe University of Wolverhampton, School of Computing and Information Technologyen
dc.relation.urlhttp://www.cgames.org/en
dc.relation.urlhttp://www.wlv.ac.uk/Default.aspx?page=14750en
dc.subject3D Story Visualiseren
dc.subject3DSVen
dc.subjectPrototypeen
dc.subjectEvaluationen
dc.subjectVirtual environmenten
dc.titleThe Development of 3D Story Visualiser and Its Evaluationen
dc.title.alternativeProceedings of CGAMES’2007en
dc.typeMeetings & Proceedingsen
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