2.50
Hdl Handle:
http://hdl.handle.net/2436/34232
Title:
3D Scene Creation Using Story-Based Descriptions
Authors:
Zeng, Xin; Mehdi, Qasim; Gough, Norman
Other Titles:
Proceedings of CGAIMS’2005
Abstract:
Developments in the creation of 3D virtual environments have made this a popular approach in a variety of applications. However, creating 3D scenes still requires professionals to spend an enormous amount of effort and time on it. In this paper, we present a fully implemented prototype system called 3DSV (3D Story Visualiser) that generates a virtual scene by using simplified story-based descriptions. This prototype system is based on the integration of advances in computer graphics and text-tovisualization technology to generate 3D virtual environment. This makes it easier and faster for nonprofessionals to create 3D environments compared to using traditional 3D design packages.
Citation:
In: Mehdi, Q., Gough, N. and Elmaghraby, A. (Eds), Proceedings of CGAIMS’2005. 6th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, 27-30 July 2005, Louisville, Kentucky, USA.
Publisher:
University of Wolverhampton, School of Computing and Information Technology
Issue Date:
2005
URI:
http://hdl.handle.net/2436/34232
Additional Links:
http://www.cgames.org/; http://www.wlv.ac.uk/Default.aspx?page=14750
Type:
Meetings & Proceedings
Language:
en
ISBN:
0-9549016-1-6
Appears in Collections:
Game Simulation and Artificial Intelligence Centre (GSAI)

Full metadata record

DC FieldValue Language
dc.contributor.authorZeng, Xin-
dc.contributor.authorMehdi, Qasim-
dc.contributor.authorGough, Norman-
dc.date.accessioned2008-08-05T12:51:32Z-
dc.date.available2008-08-05T12:51:32Z-
dc.date.issued2005-
dc.identifier.citationIn: Mehdi, Q., Gough, N. and Elmaghraby, A. (Eds), Proceedings of CGAIMS’2005. 6th International Conference on Computer Games: Artificial Intelligence and Mobile Systems, 27-30 July 2005, Louisville, Kentucky, USA.en
dc.identifier.isbn0-9549016-1-6-
dc.identifier.urihttp://hdl.handle.net/2436/34232-
dc.description.abstractDevelopments in the creation of 3D virtual environments have made this a popular approach in a variety of applications. However, creating 3D scenes still requires professionals to spend an enormous amount of effort and time on it. In this paper, we present a fully implemented prototype system called 3DSV (3D Story Visualiser) that generates a virtual scene by using simplified story-based descriptions. This prototype system is based on the integration of advances in computer graphics and text-tovisualization technology to generate 3D virtual environment. This makes it easier and faster for nonprofessionals to create 3D environments compared to using traditional 3D design packages.en
dc.language.isoenen
dc.publisherUniversity of Wolverhampton, School of Computing and Information Technologyen
dc.relation.urlhttp://www.cgames.org/en
dc.relation.urlhttp://www.wlv.ac.uk/Default.aspx?page=14750en
dc.subjectStory visualisationen
dc.subjectNatural language processingen
dc.subjectGraphic representationen
dc.subjectScene graphen
dc.subjectGames-
dc.title3D Scene Creation Using Story-Based Descriptionsen
dc.title.alternativeProceedings of CGAIMS’2005en
dc.typeMeetings & Proceedingsen
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