2.50
Hdl Handle:
http://hdl.handle.net/2436/31536
Title:
Implementation of VRML and Java for story visualization tasks
Authors:
Zeng, Xin; Mehdi, Qasim; Gough, Norman
Other Titles:
Proceedings of CGAIDE’2004
Abstract:
VRML (Virtual Reality Modeling Language) is a high level graphic language for describing 3D virtual objects and worlds on Internet. The paper considers the implementation of VRML and Java for story visualization tasks. It focuses on creating and manipulating the properties of 3D virtual objects by using natural language input. We first explore the potential of the binding between VRML and Java technologies for generating the interactive virtual worlds. We then investigate the possibilities and limitations of these methods. Finally, we present an inside look into our Story Visualiser graphic engine, discussing its internal architecture and some of the insights of Java, XML and VRML technology we have gained during its development.
Citation:
In: Mehdi, Q. and Gough, N. (Eds.), Proceedings of CGAIDE’2004. 5th Game-On International Conference on Computer Games: Artificial Intelligence, Design and Education, 8-10 November, 2004, Microsoft Academic Campus, Reading UK
Publisher:
University of Wolverhampton, School of Computing and Information Technology
Issue Date:
2004
URI:
http://hdl.handle.net/2436/31536
Additional Links:
http://www.cgames.org/; http://www.wlv.ac.uk/Default.aspx?page=14750
Type:
Meetings and Proceedings
Language:
en
ISBN:
0-9549016-0-6
Appears in Collections:
Game Simulation and Artificial Intelligence Centre (GSAI)

Full metadata record

DC FieldValue Language
dc.contributor.authorZeng, Xin-
dc.contributor.authorMehdi, Qasim-
dc.contributor.authorGough, Norman-
dc.date.accessioned2008-07-10T14:36:53Z-
dc.date.available2008-07-10T14:36:53Z-
dc.date.issued2004-
dc.identifier.citationIn: Mehdi, Q. and Gough, N. (Eds.), Proceedings of CGAIDE’2004. 5th Game-On International Conference on Computer Games: Artificial Intelligence, Design and Education, 8-10 November, 2004, Microsoft Academic Campus, Reading UKen
dc.identifier.isbn0-9549016-0-6-
dc.identifier.urihttp://hdl.handle.net/2436/31536-
dc.description.abstractVRML (Virtual Reality Modeling Language) is a high level graphic language for describing 3D virtual objects and worlds on Internet. The paper considers the implementation of VRML and Java for story visualization tasks. It focuses on creating and manipulating the properties of 3D virtual objects by using natural language input. We first explore the potential of the binding between VRML and Java technologies for generating the interactive virtual worlds. We then investigate the possibilities and limitations of these methods. Finally, we present an inside look into our Story Visualiser graphic engine, discussing its internal architecture and some of the insights of Java, XML and VRML technology we have gained during its development.en
dc.language.isoenen
dc.publisherUniversity of Wolverhampton, School of Computing and Information Technologyen
dc.relation.urlhttp://www.cgames.org/en
dc.relation.urlhttp://www.wlv.ac.uk/Default.aspx?page=14750en
dc.subjectStory visualisationen
dc.subjectVRMLen
dc.subjectJavaen
dc.subjectExternal authoring interfaceen
dc.subjectXMLen
dc.titleImplementation of VRML and Java for story visualization tasksen
dc.title.alternativeProceedings of CGAIDE’2004en
dc.typeMeetings and Proceedingsen
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