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    <title>WIRE Community:</title>
    <link>http://hdl.handle.net/2436/5714</link>
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    <pubDate>Wed, 22 May 2013 15:35:41 GMT</pubDate>
    <dc:date>2013-05-22T15:35:41Z</dc:date>
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      <title>Glass Routes: from Wolverhampton to China</title>
      <link>http://hdl.handle.net/2436/39051</link>
      <description>Title: Glass Routes: from Wolverhampton to China
Authors: Garfoot, Stuart
Abstract: The ‘GlassRoutes’ exhibition and catalogue examines the role and impact of Professor Keith Cummings upon glass education in the UK and China. Through his work at Stourbridge College and the University of Wolverhampton Keith has proved guidance, support and career advice to some of the most important international glass artists. The exhibition looks back through forty years of work; examining the range of work produced by Cummings in glass and metal as well as in drawings and paintings.&#xD;
&#xD;
His work is contextualized amongst his colleagues in the glass world, which include a range of former students who are now academics, artists, designers and respected glass makers. Over the last forty years, Keith has influenced the present and future generations of glass artists and designers all over the world. The exhibition and catalogue specifically examines the effects of the University of Wolverhampton glass programme upon newly established university programmes&#xD;
in studio glass in Shanghai and Beijing.
Description: Glass Routes: From Wolverhampton to China. 23 Aug - 15 Nov 08, Bilston Craft Gallery.</description>
      <pubDate>Tue, 01 Jan 2008 00:00:00 GMT</pubDate>
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      <dc:date>2008-01-01T00:00:00Z</dc:date>
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      <title>Ali Baba and the Forty Thieves</title>
      <link>http://hdl.handle.net/2436/38795</link>
      <description>Title: Ali Baba and the Forty Thieves
Authors: Arnott, Steve
Abstract: This animation seeks to challenge traditional themes of narrative structure through the use of digital media.  The resulting piece works on a number of levels and is accessible to a wide audience. It maintains the essence of toy theatre whilst being aware of current media practice, software and techniques. The visuals are influenced by 19th Century designs and rendered in three-dimensional effect with depth and lighting. Maintaining the story within the frame of the traditional toy theatre; Arnott’s research continues this traditional form of storytelling in current media form for the modern child. This research concerns the transposition of 18/19th century toy theatre storytelling into digital animations, keeping true to the original form and aesthetic  which enabled rich imaginative play through effective staging of stories.&#xD;
The project was proposed to Pollock’s Toy Museum; production developed through meetings, collaboration and detailed research. The work reflects traditional aspects of toy theatre but is designed to appeal to a ‘media savvy’ public. It is a synthesis of ancient and modern methods of storytelling and production values
Description: The text is adapted from the 1836 version of John Kilby Green (1790 -1860) – the action is set in Medieval Baghdad and closely mirrors present day events in that city.  Arnott worked closely with Edmond Fawdry, Director of Pollock’s Toy Museum and Paul J. Weighell, Curator of Collections. The Victoria and Albert Museum have acquired the work for the permanent theatre collection.</description>
      <pubDate>Sun, 01 Jan 2006 00:00:00 GMT</pubDate>
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      <dc:date>2006-01-01T00:00:00Z</dc:date>
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      <title>Sherlock Holmes – The Hound of the Baskervilles</title>
      <link>http://hdl.handle.net/2436/38819</link>
      <description>Title: Sherlock Holmes – The Hound of the Baskervilles
Authors: Arnott, Steve
Abstract: Working with Pollock’s Toy Museum, this play draws upon the traditions of toy theatre through the means of digital media and reinterpretation for a modern audience. The piece also contributes to the on going digitization of the Museum’s archive.  The kit is designed to be mass-produced with modern printing techniques and within modest budget; it maintains the essence of toy theatre whilst being aware of current media practice, software and techniques.&#xD;
Proposed by Arnott to the Museum as a project, the production developed through meetings, collaboration and detailed research. The work reflects traditional aspects of toy theatre and is designed to appeal to wide audience and makes the text accessible to children. The submission is a synthesis of traditional and modern designs.  It remains faithful to the original story and production values.
Description: Based on the work of Sir Arthur Conan Doyle. The play has been abridged down to 16 pages and is accessible to both adults and children. The key events and characters of the original text are preserved. The theatre has been produced digitally and includes many of the traditional elements of a 19th Century toy theatre. Arnott worked closely with Edmond Fawdry, Director of Pollock’s Toy Museum and Paul J. Weighell, Curator of Collections, who advised on and contributed to the text.</description>
      <pubDate>Mon, 01 Jan 2007 00:00:00 GMT</pubDate>
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      <dc:date>2007-01-01T00:00:00Z</dc:date>
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      <title>I’m an Old Cowhand and Waiting for the Number 12</title>
      <link>http://hdl.handle.net/2436/38794</link>
      <description>Title: I’m an Old Cowhand and Waiting for the Number 12
Authors: Arnott, Steve
Abstract: An animation that continues to explore non-traditional stories and imaginative play using digital media and plastic figures. Arnott has previously worked with children to animate their own stories with traditional toys (which he collects) and digital media. This animation considers the fantastical things that could happen in the real world and do happen in the world of toys and animation. The animated stories are outcomes of research into the creative thinking enabled by playing with traditional wood and plastic toys and how this translates from older performative methods to new media presentations.  The V&amp;A approached Arnott with a view to exhibiting the work. As a project, the process developed through collaboration and detailed research. The work reflects the Museum’s collections and brings the theme of play alive, through the stop-motion animation process. It is a synthesis of ancient and modern production techniques. The resulting work appeals to a broad range of ages, those who remember some of the objects from their own childhood and children of today who are intrigued by their quirky nature.</description>
      <pubDate>Mon, 01 Jan 2007 00:00:00 GMT</pubDate>
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      <dc:date>2007-01-01T00:00:00Z</dc:date>
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